Performance

76. slice::as_chunks — Split Slices into Fixed-Size Arrays

You’re calling .chunks(4) and immediately doing chunk.try_into().unwrap() to get an array. as_chunks gives you &[[T; N]] directly — a slice of properly typed arrays, plus the remainder.

The Problem

When you use .chunks(N), each chunk is a &[T] — a dynamically sized slice. The compiler doesn’t know its length, so you’re stuck converting manually:

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fn sum_pairs(data: &[i32]) -> Vec<i32> {
    data.chunks(2)
        .filter(|c| c.len() == 2) // skip incomplete last chunk
        .map(|c| c[0] + c[1])     // runtime indexing, no guarantees
        .collect()
}

fn main() {
    let values = [1, 2, 3, 4, 5];
    assert_eq!(sum_pairs(&values), vec![3, 7]);
}

That works, but the compiler can’t verify your index access at compile time. You’re also throwing away the last chunk if it’s incomplete, with no easy way to inspect it.

After: as_chunks

Stabilized in Rust 1.88, as_chunks splits a slice into a &[[T; N]] and a remainder &[T] in one call:

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fn sum_pairs(data: &[i32]) -> Vec<i32> {
    let (chunks, _remainder) = data.as_chunks::<2>();
    chunks.iter().map(|[a, b]| a + b).collect()
}

fn main() {
    let values = [1, 2, 3, 4, 5];
    assert_eq!(sum_pairs(&values), vec![3, 7]);

    // The remainder is available too
    let (chunks, remainder) = values.as_chunks::<2>();
    assert_eq!(chunks, &[[1, 2], [3, 4]]);
    assert_eq!(remainder, &[5]);
}

Each chunk is &[i32; 2], so you can pattern-match [a, b] directly. The compiler knows the size — no bounds checks, no panics.

Processing Fixed-Width Records

Parsing binary data with fixed-width fields is where as_chunks shines. Imagine RGB pixel data packed as bytes:

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fn brighten(pixels: &mut [u8], amount: u8) {
    let (chunks, _) = pixels.as_chunks_mut::<3>();
    for [r, g, b] in chunks {
        *r = r.saturating_add(amount);
        *g = g.saturating_add(amount);
        *b = b.saturating_add(amount);
    }
}

fn main() {
    let mut pixels = [100, 150, 200, 50, 60, 70, 255, 128, 0];
    brighten(&mut pixels, 30);
    assert_eq!(pixels, [130, 180, 230, 80, 90, 100, 255, 158, 30]);
}

No manual stride arithmetic. Each iteration gives you exactly 3 bytes, pattern-matched into r, g, b.

Don’t Lose the Remainder

Unlike chunks_exact() where you call .remainder() on the iterator after consuming it, as_chunks returns the remainder upfront:

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fn main() {
    let data = [10, 20, 30, 40, 50, 60, 70];

    let (fours, rest) = data.as_chunks::<4>();
    assert_eq!(fours.len(), 1);       // one complete chunk: [10, 20, 30, 40]
    assert_eq!(fours[0], [10, 20, 30, 40]);
    assert_eq!(rest, &[50, 60, 70]);  // leftover elements

    // as_rchunks starts from the right instead
    let (rest, fours) = data.as_rchunks::<4>();
    assert_eq!(rest, &[10, 20, 30]);
    assert_eq!(fours[0], [40, 50, 60, 70]);
}

as_rchunks is the mirror — it aligns chunks to the end, putting the remainder at the front. Useful when your trailing data is the structured part (e.g., a checksum or footer).

The Full Family

All stabilized in Rust 1.88, these come in immutable and mutable variants:

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fn main() {
    let data: &[u8] = &[1, 2, 3, 4, 5, 6, 7];

    // as_chunks — align from left, remainder on right
    let (chunks, rem) = data.as_chunks::<3>();
    assert_eq!(chunks, &[[1, 2, 3], [4, 5, 6]]);
    assert_eq!(rem, &[7]);

    // as_rchunks — align from right, remainder on left
    let (rem, chunks) = data.as_rchunks::<3>();
    assert_eq!(rem, &[1]);
    assert_eq!(chunks, &[[2, 3, 4], [5, 6, 7]]);

    // Mutable versions: as_chunks_mut, as_rchunks_mut
    let mut buf = [0u8; 6];
    let (chunks, _) = buf.as_chunks_mut::<2>();
    chunks[0] = [0xCA, 0xFE];
    chunks[1] = [0xBA, 0xBE];
    chunks[2] = [0xDE, 0xAD];
    assert_eq!(buf, [0xCA, 0xFE, 0xBA, 0xBE, 0xDE, 0xAD]);
}

Whenever you’re reaching for .chunks(N) with a compile-time constant, as_chunks::<N>() gives you stronger types, better ergonomics, and the remainder without gymnastics.

75. select_nth_unstable — Find the Kth Element Without Sorting

You’re sorting an entire Vec just to grab the median or the top 3 elements. select_nth_unstable does it in O(n) — no full sort required.

The classic approach: sort everything, then index:

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let mut scores = vec![82, 45, 99, 67, 73, 91, 55];
scores.sort();
let median = scores[scores.len() / 2];
assert_eq!(median, 73);

That’s O(n log n) to answer an O(n) question. select_nth_unstable uses a partial-sort algorithm (quickselect) to put the element at a given index into its final sorted position — everything before it is smaller or equal, everything after is greater or equal:

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let mut scores = vec![82, 45, 99, 67, 73, 91, 55];
let mid = scores.len() / 2;
scores.select_nth_unstable(mid);
assert_eq!(scores[mid], 73);

The method returns three mutable slices — elements below, the pivot element, and elements above — so you can work with each partition directly:

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let mut data = vec![10, 80, 30, 90, 50, 70, 20];
let (lower, median, upper) = data.select_nth_unstable(3);
// lower contains 3 elements all <= *median
// upper contains 3 elements all >= *median
assert_eq!(*median, 50);
assert!(lower.iter().all(|&x| x <= 50));
assert!(upper.iter().all(|&x| x >= 50));

Need the top 3 scores without sorting the full list? Select the boundary, then sort only the small tail:

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let mut scores = vec![82, 45, 99, 67, 73, 91, 55];
let k = scores.len() - 3;
scores.select_nth_unstable(k);
let top_3 = &mut scores[k..];
top_3.sort_unstable(); // sort only 3 elements, not all 7
assert_eq!(top_3, &[82, 91, 99]);

Custom ordering works too. Find the median by absolute value:

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let mut vals = vec![-20, 5, -10, 15, -3, 8, 1];
let mid = vals.len() / 2;
vals.select_nth_unstable_by_key(mid, |v| v.abs());
assert_eq!(vals[mid].abs(), 8);

The “unstable” in the name means equal elements might be reordered (like sort_unstable) — it doesn’t mean the API is experimental. This is stable since Rust 1.49, available on any [T] where T: Ord.

36. Cow<str> — Clone on Write

Stop cloning strings “just in case” — Cow<str> lets you borrow when you can and clone only when you must.

The problem

You’re writing a function that sometimes needs to modify a string and sometimes doesn’t. The easy fix? Clone every time:

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fn ensure_greeting(name: &str) -> String {
    if name.starts_with("Hello") {
        name.to_string() // unnecessary clone!
    } else {
        format!("Hello, {name}!")
    }
}

This works, but that first branch allocates a brand-new String even though name is already perfect as-is. In a hot loop, those wasted allocations add up.

Enter Cow<str>

Cow stands for Clone on Write. It holds either a borrowed reference or an owned value, and only clones when you actually need to mutate or take ownership:

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use std::borrow::Cow;

fn ensure_greeting(name: &str) -> Cow<str> {
    if name.starts_with("Hello") {
        Cow::Borrowed(name) // zero-cost: just wraps the reference
    } else {
        Cow::Owned(format!("Hello, {name}!"))
    }
}

Now the happy path (name already starts with “Hello”) does zero allocation. The caller gets a Cow<str> that derefs to &str transparently — most code won’t even notice the difference.

Using Cow values

Because Cow<str> implements Deref<Target = str>, you can use it anywhere a &str is expected:

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use std::borrow::Cow;

fn ensure_greeting(name: &str) -> Cow<str> {
    if name.starts_with("Hello") {
        Cow::Borrowed(name)
    } else {
        Cow::Owned(format!("Hello, {name}!"))
    }
}

fn main() {
    let greeting = ensure_greeting("Hello, world!");
    assert_eq!(&*greeting, "Hello, world!");

    // Call &str methods directly on Cow
    assert!(greeting.contains("world"));

    // Only clone into String when you truly need ownership
    let _owned: String = greeting.into_owned();

    let greeting2 = ensure_greeting("Rust");
    assert_eq!(&*greeting2, "Hello, Rust!");
}

When to reach for Cow

Cow shines in these situations:

  • Conditional transformations — functions that modify input only sometimes (normalization, trimming, escaping)
  • Config/lookup values — return a static default or a dynamically built string
  • Parser outputs — most tokens are slices of the input, but some need unescaping

The Cow type works with any ToOwned pair, not just strings. You can use Cow<[u8]>, Cow<Path>, or Cow<[T]> the same way.

Quick reference

OperationCost
Cow::Borrowed(s)Free — wraps a reference
Cow::Owned(s)Whatever creating the owned value costs
*cow (deref)Free
cow.into_owned()Free if already owned, clones if borrowed
cow.to_mut()Clones if borrowed, then gives &mut access