Patterns

#097 Apr 2026

97. Option::take_if — Take the Value Out Only When You Want To

You want to pull a value out of an Option — but only if it meets some condition. Before take_if, that little sentence turned into a five-line dance with as_ref, is_some_and, and a separate take(). Now it’s one call.

The old dance

Say you hold an Option<Session> and you want to evict it if it’s expired, otherwise leave it alone. The naive version keeps ownership juggling in your face:

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#[derive(Debug, PartialEq)]
struct Session { id: u32, age: u32 }

let mut slot: Option<Session> = Some(Session { id: 1, age: 45 });

// Old way: peek, decide, then take.
let evicted = if slot.as_ref().is_some_and(|s| s.age > 30) {
    slot.take()
} else {
    None
};

assert_eq!(evicted, Some(Session { id: 1, age: 45 }));
assert!(slot.is_none());

Three lines of control flow just to express “take it if it’s stale.” And if you ever need to inspect the value more deeply, you’re one borrow-checker nudge away from rewriting the whole thing.

Enter take_if

Option::take_if bakes the whole pattern into one method — it runs your predicate on the inner value, and if the predicate returns true, it take()s it for you:

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let mut slot: Option<Session> = Some(Session { id: 2, age: 12 });

// Young session — predicate is false, nothing happens.
let evicted = slot.take_if(|s| s.age > 30);
assert_eq!(evicted, None);
assert!(slot.is_some());

// Age it and try again.
if let Some(s) = slot.as_mut() { s.age = 99; }
let evicted = slot.take_if(|s| s.age > 30);
assert_eq!(evicted.unwrap().id, 2);
assert!(slot.is_none());

One line, one branch, one name for the pattern.

The mutable twist

Here’s the detail that trips people up: the predicate receives &mut T, not &T. You can mutate the inner value before deciding whether to yank it:

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let mut counter: Option<u32> = Some(0);

// Bump on every call; take it once it hits the threshold.
for _ in 0..5 {
    let taken = counter.take_if(|n| {
        *n += 1;
        *n >= 3
    });
    if let Some(n) = taken {
        assert_eq!(n, 3);
    }
}

assert!(counter.is_none());

Useful for cache eviction with hit counters, retry-until-exhausted slots, or anywhere “inspect, maybe mutate, maybe remove” shows up. Reach for take_if whenever you find yourself writing if condition { x.take() } else { None }.

71. Inline const Blocks — Compile-Time Evaluation Anywhere

Need a compile-time value in the middle of runtime code? Wrap it in const { } and the compiler evaluates it on the spot — no separate const item needed.

The old way

When you needed a compile-time constant inside a function, you had to hoist it into a separate const item:

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fn describe_limit() -> &'static str {
    const MAX: usize = 2_usize.pow(16);
    if MAX > 50_000 {
        "high"
    } else {
        "low"
    }
}

fn main() {
    assert_eq!(describe_limit(), "high");
}

It works, but the const declaration is noisy — especially when you only use the value once and it clutters the function body.

Enter const { }

Since Rust 1.79, you can write const { expr } anywhere an expression is expected. The compiler evaluates it at compile time and inlines the result:

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fn main() {
    let limit = const { 2_usize.pow(16) };
    assert_eq!(limit, 65_536);
}

No named constant, no separate item — just an inline compile-time expression right where you need it.

Generic compile-time values

const { } really shines inside generic functions, where it can compute values based on type parameters:

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fn make_mask<const N: usize>() -> u128 {
    const { assert!(N <= 128, "mask too wide") };
    if N == 128 { u128::MAX } else { (1u128 << N) - 1 }
}

fn main() {
    assert_eq!(make_mask::<8>(), 0xFF);
    assert_eq!(make_mask::<16>(), 0xFFFF);
    assert_eq!(make_mask::<1>(), 1);
}

The const { assert!(...) } fires at compile time for each monomorphization — if someone writes make_mask::<200>(), they get a compile error, not a runtime panic.

Compile-time assertions

Use const { } to embed compile-time checks directly in your code:

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fn process_buffer<const N: usize>(buf: [u8; N]) -> u8 {
    const { assert!(N <= 1024, "buffer too large") };
    buf[0]
}

fn main() {
    let small = process_buffer([1, 2, 3]);
    assert_eq!(small, 1);

    // This would fail at compile time:
    // let huge = process_buffer([0u8; 2048]);
}

The assertion runs at compile time — if it fails, you get a compile error, not a runtime panic. It’s like a lightweight static_assert from C++, but it works anywhere.

Building lookup tables

const { } shines when you need a precomputed table without polluting the outer scope:

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fn is_vowel(c: char) -> bool {
    const { ['a', 'e', 'i', 'o', 'u'] }.contains(&c)
}

fn main() {
    assert!(is_vowel('a'));
    assert!(is_vowel('u'));
    assert!(!is_vowel('b'));
    assert!(!is_vowel('z'));
}

The array is built at compile time and the contains check runs at runtime — clean, fast, and self-contained.

Next time you’re about to write const TEMP: ... = ...; just to use it once, reach for const { } instead. It keeps the value where it belongs — right at the point of use.