Error-Handling

84. Result::flatten — Unwrap Nested Results in One Call

You have a Result<Result<T, E>, E> and just want the inner Result<T, E>. Before Rust 1.89, that meant a clunky and_then(|r| r). Now there’s Result::flatten.

The problem: nested Results

Nested Results crop up naturally — call a function that returns Result, then map over the success with another fallible operation:

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fn parse_port(s: &str) -> Result<u16, String> {
    s.parse::<u16>().map_err(|e| e.to_string())
}

fn validate_port(port: u16) -> Result<u16, String> {
    if port >= 1024 {
        Ok(port)
    } else {
        Err(format!("port {} is privileged", port))
    }
}

let input = "8080";
let nested: Result<Result<u16, String>, String> =
    parse_port(input).map(|p| validate_port(p));
// nested is Ok(Ok(8080)) — awkward to work with

You end up with Ok(Ok(8080)) when you really want Ok(8080).

The old workaround

The standard trick was and_then with an identity closure:

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# fn parse_port(s: &str) -> Result<u16, String> {
#     s.parse::<u16>().map_err(|e| e.to_string())
# }
# fn validate_port(port: u16) -> Result<u16, String> {
#     if port >= 1024 { Ok(port) } else { Err(format!("port {} is privileged", port)) }
# }
let flat = parse_port("8080").map(|p| validate_port(p)).and_then(|r| r);
assert_eq!(flat, Ok(8080));

It works, but .and_then(|r| r) is a puzzler if you haven’t seen the pattern before.

The fix: flatten

Stabilized in Rust 1.89, Result::flatten does exactly what you’d expect:

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# fn parse_port(s: &str) -> Result<u16, String> {
#     s.parse::<u16>().map_err(|e| e.to_string())
# }
# fn validate_port(port: u16) -> Result<u16, String> {
#     if port >= 1024 { Ok(port) } else { Err(format!("port {} is privileged", port)) }
# }
let result = parse_port("8080").map(|p| validate_port(p)).flatten();
assert_eq!(result, Ok(8080));

If the outer is Err, you get that Err. If the outer is Ok(Err(e)), you get Err(e). Only Ok(Ok(v)) becomes Ok(v).

Error propagation still works

Both layers must share the same error type. The flattening preserves whichever error came first:

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# fn parse_port(s: &str) -> Result<u16, String> {
#     s.parse::<u16>().map_err(|e| e.to_string())
# }
# fn validate_port(port: u16) -> Result<u16, String> {
#     if port >= 1024 { Ok(port) } else { Err(format!("port {} is privileged", port)) }
# }
// Outer error: parse fails
let r1 = parse_port("abc").map(|p| validate_port(p)).flatten();
assert!(r1.is_err());

// Inner error: parse succeeds, validation fails
let r2 = parse_port("80").map(|p| validate_port(p)).flatten();
assert_eq!(r2, Err("port 80 is privileged".to_string()));

// Both succeed
let r3 = parse_port("3000").map(|p| validate_port(p)).flatten();
assert_eq!(r3, Ok(3000));

When to use flatten vs and_then

If you’re writing .map(f).flatten(), you probably want .and_then(f) — it’s the same thing, one call shorter. flatten shines when you already have a nested Result and just need to collapse it — say, from a generic API, a deserialized value, or a collection of results mapped over a fallible function.

69. Iterator::try_fold — Fold That Knows When to Stop

Need to accumulate values from an iterator but bail on the first error? try_fold gives you the power of fold with the early-exit behavior of ?.

The problem

You’re parsing a list of strings into numbers and summing them. With fold, you have no clean way to short-circuit on a parse failure:

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fn main() {
    let inputs = vec!["10", "20", "oops", "40"];

    // This doesn't compile — fold expects the same type every iteration
    // and there's no way to bail early
    let mut total = 0i64;
    let mut error = None;
    for s in &inputs {
        match s.parse::<i64>() {
            Ok(n) => total += n,
            Err(e) => {
                error = Some(e);
                break;
            }
        }
    }

    assert!(error.is_some());
    assert_eq!(total, 30); // partial sum before the error
}

It works, but you’ve traded iterator chains for mutable state and a manual loop.

The clean way

try_fold takes an initial accumulator and a closure that returns Result<Acc, E> (or any type implementing Try). It stops at the first Err and returns it:

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fn sum_parsed(inputs: &[&str]) -> Result<i64, std::num::ParseIntError> {
    inputs.iter().try_fold(0i64, |acc, s| {
        let n = s.parse::<i64>()?;
        Ok(acc + n)
    })
}

fn main() {
    // All valid — returns the sum
    assert_eq!(sum_parsed(&["10", "20", "30"]), Ok(60));

    // Stops at "oops", never touches "40"
    assert!(sum_parsed(&["10", "20", "oops", "40"]).is_err());
}

No mutable variables, no manual loop, no tracking partial state. The ? inside the closure does exactly what you’d expect.

It works with Option too

try_fold works with any Try type. With Option, it stops at the first None:

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fn main() {
    let values = vec![Some(1), Some(2), Some(3)];
    let sum = values.iter().try_fold(0, |acc, opt| {
        opt.map(|n| acc + n)
    });
    assert_eq!(sum, Some(6));

    let values = vec![Some(1), None, Some(3)];
    let sum = values.iter().try_fold(0, |acc, opt| {
        opt.map(|n| acc + n)
    });
    assert_eq!(sum, None); // stopped at None
}

Bonus: try_for_each

If you don’t need an accumulator and just want to run a fallible operation on each element, try_for_each is the shorthand:

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fn validate_all(inputs: &[&str]) -> Result<(), std::num::ParseIntError> {
    inputs.iter().try_for_each(|s| {
        s.parse::<i64>()?;
        Ok(())
    })
}

fn main() {
    assert!(validate_all(&["1", "2", "3"]).is_ok());
    assert!(validate_all(&["1", "nope", "3"]).is_err());
}

Both methods are lazy — they only consume as many elements as needed. When your fold can fail, reach for try_fold instead of a manual loop.

38. #[must_use] — Never Ignore What Matters

Rust’s #[must_use] attribute turns silent bugs into compile-time warnings — making sure important return values never get accidentally ignored.

The Problem: Silently Ignoring Results

Here’s a classic bug that can haunt any codebase:

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fn remove_expired_tokens(tokens: &mut Vec<String>) -> usize {
    let before = tokens.len();
    tokens.retain(|t| !t.starts_with("exp_"));
    before - tokens.len()
}

fn main() {
    let mut tokens = vec![
        "exp_abc".to_string(),
        "valid_xyz".to_string(),
        "exp_def".to_string(),
    ];

    // Bug: we call the function but ignore the count!
    remove_expired_tokens(&mut tokens);

    // No warning, no error — the return value just vanishes
}

The function works fine, but the caller threw away useful information without even a whisper from the compiler.

The Fix: #[must_use]

Add #[must_use] to the function and the compiler has your back:

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#[must_use = "returns the number of removed tokens"]
fn remove_expired_tokens(tokens: &mut Vec<String>) -> usize {
    let before = tokens.len();
    tokens.retain(|t| !t.starts_with("exp_"));
    before - tokens.len()
}

Now if someone calls remove_expired_tokens(&mut tokens); without using the result, the compiler emits:

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warning: unused return value of `remove_expired_tokens` that must be used
  --> src/main.rs:14:5
   |
   = note: returns the number of removed tokens

Works on Types Too

#[must_use] isn’t just for functions — it shines on types:

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#[must_use = "this Result may contain an error that should be handled"]
enum DatabaseResult<T> {
    Ok(T),
    Err(String),
}

This is exactly why calling .map() on an iterator without collecting produces a warning — Map is marked #[must_use] in std.

Already in the Standard Library

Rust’s standard library uses #[must_use] extensively. Result, Option, MutexGuard, and many iterator adapters are all marked with it. That’s why you get a warning for:

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vec![1, 2, 3].iter().map(|x| x * 2);  // warning: unused `Map`

The iterator does nothing until consumed — and #[must_use] makes sure you don’t forget.

Quick Rules

Use #[must_use] when:

  • A function returns a Result or error indicator — callers should handle failures
  • A function is pure (no side effects) — ignoring the return means the call was pointless
  • A type is lazy (like iterators) — it does nothing until consumed
  • The return value carries critical information the caller likely needs

The custom message string is optional but highly recommended — it tells the developer why they shouldn’t ignore the value.